Tools Used
This was a challenge to myself to make at least one 3D model every week during the summer of 2018. This process was all self-taught and relied on me learning new tools for every one of these projects. What started as a self-challenge ended up becoming a whole blog that I run to this day. All of these small projects were modelled and textured in Cinema 4D and were edited in Adobe Photoshop and Lightroom.
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